It seemed that when it got colder the problem worsened. I think the logic board gets weak picking up the signal after a few years. I took a wire coat hanger and opened it up to make a triangle and taped it to the antenna on the unit. It has been working for two months now! I just gave it a better antenna instead of changing the logic board! Apr 24, 2015 Indie Blender Games Shooter. $2.36 Blender Games Bundle for gifts. $23.06 Indie Blender Games. $5.90 Cooking Simulator. Reality Blender. Aug 17, 2018. Free To Play Robotpencil Presents: Blender to Concept: Sculpting and Paintover. Jan 17, 2018. $2.99 Reality Blender - Image FX. Twin Stick Shooter.
Hello,I have a new GTX 580 running on an 8 year old computer. It is time to upgrade.So I was thinking 32gb ram, i7 3770 and a motherboard. Thinking 4 ram slots.Does it really matter which companies ram I buy?So the biggest question is what motherboard? What difference does it make??? Perhaps a 1150 or a 1155?It seems that intel is the best for Blender but maybe I should take all that extra money I would save and get a much better AMD??? What about a nice silent cooler for that CPU??Budget about 500 euros.Usage is simple, 90% blender, a bit of Krita or maybe Gimp and Chrome. Don’t care about games.
I want to do more cycles but have only done internal up to know because my GPU was to old and I had to do CPU only cycles rendering!Thanks for any help in getting this right and understanding my options!The Ignorant Newbie Motherboard buyer.PS, it seems every 5 years I must become a hardware expert just to buy my next system and of course everything has changed after 5 years and I have forgotten the rest. CPU:Motherboard:Given the high increase in RAM price, I would just go for the cheapest 32gig kit that works:The decisive question whether to buy a higher price motherboard is basically if you want to use more than one nVidia card in SLI.
But since Cycles doesnt need SLI to benefit from a second card ( unlike games) and you dont care about games, this motherboard does everything you want it to.Cooler question is hard to answer without knowing what case you have got. The better they get, the bigger they become and might not fit in your case.Case: If it can house a GTX580 it can be used again.Power Supply: Same logic applies, but please state brand and model number to be sure. As tyrant monkey said, you must think of what you want to put on the motherboard and it will reduce your choice to few options usually.The number of ram slots is a good start.But the type of CPU is probably more important.And don’t forget the number and position of extension slots. You may want to start with one GPU but one day you could need to add a second of even a third one. In that case, choose a PSU with some reserve.After you can have some options: RAID capability, SATA ports, extension ports (USB3, etc) depending on your needs.And I totally agree with your PS.
I feel the same every X years! But it’s worth the time spent on forums and websites before buying anything. Anaho:Cycles does hardly gain any performance by that. Only the upload will be a little faster, the rendering will be the same. You are thinking gaming terms.The above config is pretty sweet a for the money.While you are right about Cycles not gaining very much when running two GPU’s in SLi, you are wrong saying that cycles donst benefit from running more than one GPU.
Having two of the same gfx cards will give you almost the double rendering speed, if they are NOT running in SLi. Cycles does not benefit much from running two cards in SLi but gains a lot when running two cards that isnt bridged.So when choosing a motherboard almost only for blender/cycles, I would say that getting more than one PCI slot is a must. Anaho:No point in buying 3770 if you have to build from scratch.What type of CPU is best, if not the i7 3770? Budget is a factor but I can alway save more in a few months, if it is worth it.To answer the question about why a new CPU is easy.First upgrading my motherboard upgrades all my sata and usb speeds and I think even the PCI slot.
I also blue out my CPU fan controller on the old MB. This resulted in full speed fan all the time. I put in a resistor and end of problem.Next, Krita sucks on my computer.
The basic brushes lag and the fancy or big brushes are unusable.In blender I get all sort of lag. You might think that rendering is all GPU but try it with a snail. Things like the start up calculations take all day. Also Sculpt is still not much fun on my machine even with a new GPU. I also could not watch full HD with my old GPU, it lagged too much.
On top of that my, on my last bug report to blender they told me that they could not help me because my GPU was to old. There are a lot of places that Blender lags on my machine even with the new GPU.What was that about RAM prices going up? Why and by how much and when will it come back down? Basically SLI is needed for gaming because there is a lot ' cross talk' between the GPUs. In offline rendering the data sets reside completely in GPU memory without any crosstalk. That is why having a relatively weak PCI-E bandwith only incrases upload time ( from CPU/RAM to the card) not really render time. This has been exploided for example by bitminers who bought PCI to PCI-E extenders to fit a very high amount of GPUs in their systems.
The PRO4 + 4770 is a good choice and will have no problem taking 2 GTX580s. Though I highly doubt the PSU will survive this torture for a long time.
TLDR: At the highest end, the CPUs and GPUs of any good company will be relatively the same. Your computer is only as fast as its slowest part and going overboard will start to give you a bottleneck.In my experiance, the difference between getting an AMD vs Intel processor comes down more to the motherboard you are going to be getting and what that can support.
I haven't upgraded in a few years, but back then I got an AMD processor and then quickly found out that my motherboard selection was much smaller than that of the Intel supported boards. The high end CPUs will be pretty evenly matched. (You can compare the two you are looking at here )For the GPU, I have always gone exclusively Nvidia while having friends the polar opposite. Generally, I have found on most GPUs thats Radeon has a better 'bang for your buck' but Nvidia's equal in quality cards give slightly higher scores in benchmark tests. I personally like Nvidia because of their amazing tech support(in my experiances) and their software package offers some pretty cool features. (You can compare cards you are looking at here )As for RAM, generally speaking the more RAM you have, the quicker your render times will be.
With that said, you don't need to max out the RAM if you don't have the money. In my system I have 2 8gb 2133 cards. And get decent render times. The speed of each card doesn't need to be the fastest out on the market but rather having the fastest your CPU and motherboard can support.
The key is to balance out the system so that you are not losing the benifits of the higher end parts you have installed.This is all my personally opinion and I am by no means the only resource you should listen to. Quick background: 4th semester university student studying Software Engineering.
I have been working with game engines and 3D modeling tools since highschool where I spent my 4 years as a programming/game design major(my highschool was a public acedemy school that offered career tracks). I hope this helps! The main problem in your comment is this claim:the more RAM you have, the quicker your render times will beNo - this is just not true. RAM is 'Random Access Memory' - like the name states: it memorizes, keeps data, doesn't CALCULATE the data.The speed / clock-rate (DDR-3 vs.
DDR-4, 800/1600/2400 Mhz - whatever) of the ram MIGHT influence how fast the scene calculation results ( bsp build etc - DONE BY YOUR CPU ) can be pushed to and read from your RAM, there is a small renderspeed difference between 800Mhz and 1600Mhz ram because the data can be read by your CPU much faster, but if your scene uses 3GB it doesn't matter if its 16GB or 32GB of RAM in your computer available. RAM is there to keep / memorize data and results, the actual calculation, done by either your CPU or GPU, are the bottlenecks.And I'm not saying there are no use-cases for more ram: If your scene is huge, and you're rendering it on your CPU ( maybe even because your 4-8GB VRAM on your GPU can't hold it ), then it really helps. It's just not a render-speed thing. The only thing bottlenecking and working in these scenarios are CPU/GPU and the RAM is falling asleep, doesn't matter how much you've got as long as the scene fits in it.When it comes to GPUs and Blender, up until recently, a NVIDIA GPU was somewhat a must-have because of CUDA.
Many ( important ) features were missing using OpenCL and it was always a bit 'experimental' to use AMD cards in GPU rendering cases in Blender - but we're slowly getting there. In fact, AMDs cards are now supposedly 'feature-equal' with their Nvidia counterpart when used in Blender so they're a really good choice, specially performance vs price wise. AMD Pro Render sounds interesting too but i didn't look into it a lot so far, just saw a few renders on based on it. What they were maybe talking about is when you reach your ( for example ) 16GB RAM limit and your system begins to 'swap', which is basically some kind of 'emergency process'. If your RAM is full the computer cannot hold any more data, so what does it do so it doesn't crash because important data is not available? It uses your HDD or SSD as a 'Virtual RAM' - in Windows that is called the 'Page File'.
Compared to actual RAM though, a HDD / SSDs are extremely slow. RAM can punch through many Gigabytes per second, while a regular HDD or SSD cannot even get close to that. For example, DDR-4 2400 Mhz can deliver a whooping 19.2 GB per second. I'm happy you didn't take my comment as some kind of personal attack and i hope it didn't sound too harsh:). What should I Choose for CPU?
Intel i7 or AMD Threadripper/Ryzen People say Intel is more reliable.Is a Dual CPU system significantly faster for rendering or should i save the money?This really depends on what you want to do later-on: Render on CPU or GPU? I assume you're talking about cases where the scene wouldn't fit in the 8GB VRAM of the GTX 1080 - then you'd need a fast CPU to render out those frames in an acceptable time.When it comes to the AMD vs.
Intel decision i personally wouldnt say one's definitely better than the other. As you can see on the threadripper is a serious competitor vs.
Intels top notch stuff.When it comes to the 'Dual CPU system' decision its quite easy: If the motherboard supports two CPU sockets, and you put two CPUs in it - you will get double the CPU processing power - as long as the software supports multi-threaded / double socket processing. In Blender's case that is a big 'yes, i can do that' - you can basically divide rendertimes by two every time you add another CPU of the same type - blender's gonna render with more active tiles/threads at the same time, thus reducing the rendertime by the amount of cores available. Each of the 'Orange Boxes'(Tiles) represents 1 CPU-Core in this case.What should i get for a GPU, Nvidia/AMD? Since I'll be experimenting with game Engines I think a High end gamer GPU is more preferred then a Quadro card.When it comes to GPUs and Blender, up until recently, a NVIDIA GPU was somewhat a must-have because of CUDA. Many ( important ) features were missing using OpenCL and it was always a bit 'experimental' to use AMD cards in GPU rendering cases in Blender - but we're slowly getting there. In fact, AMDs cards are now supposedly 'feature-equal' with their Nvidia counterpart when used in Blender so they're a really good choice, specially performance vs price wise.
AMD Pro Render sounds interesting too but i didn't look into it a lot so far, just saw a few renders on based on it. i personally use a GTX 1080 by Gigabyte and i am happy with it.I think I'l get nvidia's GTX 1080 series. Does it matter which vendor I Choose for the GPU?
MSI has a 'gaming X' versionThe vendor doesn't really matter, the only thing they change is the base-clock speed ( some stock-overclock them ) and the fan design. Pick one that suits your needs the best: I personally really like Gigabyte, MSI and EVGA because of quality and fan-design - some come with 2 or even 3 fans, allowing each of them to spin a little bit slower - so they're most of the time a bit quieter, but still pump out enough air to keep things cool, because, well, its 3 fans.Will 2 GPU's significantly boost 3D render times? From what I know video rendering is more CPU tasking. But wil 2 GPU's help with editing speed?The answer to this is basically the same as with the Dual-CPU question: If the software supports it, it will make use of it.
For example Blender scales incredibly well with Multi-GPU Systems ( even more than 4 GPUs are theoretically possible ). So IF youre using Blender + Cycles - it will make use of it. Here's an example video with 18 (!) GPUs rendering a scene at once:.When it comes to vdeo editing and video encoding it's a different book. Many video editors do not support GPU acceleration or only a few selected features in the software support it. Dual-GPU support is even less of a thing. A fast CPU will definitely help here - most professional softwares do support really good multi-thread performance - when it comes to the actual ENCODING of your video ( Video Software - Video File.mp4/avi/whatever ) it depends on the codec and encoder used.
Some support it, some dont.Should I buy all the RAM a motherboard can handle, or is this overkill?I answered that in a comment to the other redditor giving you advice.
Comments are closed.
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |